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Top 6 HTML5 Frameworks to Speed Up Web Development

When speaking the veracity and the accuracy of a website codes, sure most people would agree that using HTML5 framework will be much better than the Hand Code. As we can see from some great HTML5 websites, HTML5 frameworks can do lots of extraordinary works, such as fabulous layout, video player, form, information verification and so on.        

Generally, most HTML5 frameworks will use additional and necessary components or bundle components like CSS3 and jQuery Scripts to improve the functionality of the multimedia and the responsive layouts, which are important to mobile device users. It's an irresistible trend that more and more people will use mobile devices to search the internet, so it's really necessary to build an HTML5 website which is compatible with mobile devices.    

However, building an HTML5 website is not easy. There are too much to take care of when we building it, but an HTML5 framework can make things easier yet better. So if you are a website designer and you want to excellently finish a project as soon as possible, you can use the following 6 HTML5 frameworks to help.

1. LungoJS

LungoJS is a complete HTML5 mobile framework that makes mobile app development easier by using exclusively-HTML5 features, such as WebSQL, Geolocation, History, and others. Applications designed with this HTML5 framework works for iOS, Android, Blackberry and Windows Phone 7.


2. Kendo UI

Kendo UI is a complete framework and platform for building modern, interactive, applications and websites. In addition to having more than 10 UI widgets, including a Grid, Chart, and ComboBox, Kendo delivers a rich framework for client-side data binding, templating, animation, and drag-and-drop actions. Kendo UI incorporates a seamless, professionally tested and supported HTML5 toolbox wrapped up in CSS3 elegance. The framework supports web, mobile and app development and, unlike most frameworks, comes with a point and click theme builder.

Kendo UI

3. G5 Framework

G5 has everything you need for fast web development and re-use for any website, theme or app project. It uses clean, commented HTML5 and CSS3, featuring PHP Active Class, SEO optimization and powerful fallbacks for older browsers. You get a solid selection of goodies, too. CSS3 PIE, CSS3 buttons, Tipsy Tooltips, Reveal modals and an Orbit slider are just a few of the things already integrated.

G5 Framework

4. 52 Framework

In addition to being built with valid HTML5 markup, the 52 Framework comes packed with CSS3 styles for drop shadow, rounded corners and the new “selection” selector for customizing selected text. All currently supported HTML5 elements are here, including form elements and HTML5 multi-media. Special scripts and styles are provided for graceful degredation all the way back to IE6! To help with layout, the framework even includes a 16 column grid template.

52 Framework

5. Jo

Jo is a Open source lightweight JavaScript Mobile framework and A Pretty UI Widget Framework designed for HTML5 apps capable browsers and devices. It Cross Platform, enables you to create for multiple platforms like webOS, iOS, Android, Symbian, Safari, Chrome and Dashboard Widgets. HTML5 mobile app framework (Jo) is also compatible with PhoneGap and makes possible to create native apps besides web apps. Since its creation.sted successfully as a lightweight framework with a small in size, ~8kb, for mobile browsers, newer desktop browsers, and even Dashboard widgets.


6. LimeJS

LimeJS is a JavaScript game framwork that allows any developer to create HTML5 based games in no time. Games created with LimeJS framework do not require any browser plug-ins or any additional software installation to run – just a modern web browser is needed.

LimeJS’s goal is quite clear and simple: to provide an easy way to build good game experience without thinking about inner workings. There were two main questions what they tried to solve. First, how to make HTML5 based game experience so close to any Flash game or native game on modern smartphone that regular user will not see difference. Secondly, how to bring development time (and therefore cost) of game to similar level what Flash games enjoy today.

Current version of LimeJS supports almost all HTML5 capable browsers: Chrome, Safari, Firefox and even Opera (sorry, no Internet Explorer support yet). And of course this also covers two main mobile platforms, namely the iOS (iPad, iPhone and iPod Touch) and Android.


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